Kardomance is a blockchain-based card game, in which you can collect NFTs of different rarities, build your deck and crush your opponent.
The game offers a unique gameplay, inspired by Magic The Gathering and HearthStone but incorporating greater replayability, in Kardomance every game is unique thanks to an innovative build system.
Why NFT is a great match for card games?
The NFT technology allow a more player-friendly economy by allowing players to own their virtual assets and trade them on secondary markets.
It also brings us closer to the paper card games in which collecting and trading card was part of the fun.
We plan to launch the beta version at the end of the year.
Our main goal was to make each game unique.
To achieve that, we’ve implemented several gameplay innovation:
- The battleground is splitted in 2 parts. At the start of each game, two bonuses are chosen by players, each bonus is applied to one side of the battleground (example of a bonus: “creatures on this lane have +1 atk”). Some card effects apply to both side, and other card effects can apply to one side only.
- Evolutive abilities: heroes you play in Kardomance, own unique abilities which evolve during the game in the form of a skill tree. To win, you need to choose the right abilities regarding the situation and the opponent you face.
On one side we have the rarity of the card (common, rare, epic, legendary), which reflects its power and determines its supply, on the other side, we have the rarity of the NFT reflected by the border, special effects on the card or variations in the illustration, it is completely random and could influence the value of a card.
We’ve imagined a dark fantasy universe for the game, with his own places and unique characters.
To be precise, it takes place in the fantasy world of Ama Luria, a hostile world formerly populated by giants.
Our universe will take an important place in the game, we really want players to be able to identify with the characters of the lore. We also planned a book of short stories and a short film for 2023.
Sure, we stick to the “easy to learn, hard to master formula”.
Everyone could have fun playing our game and we like to define our complexity level somewhere between hearthstone and magic the gathering.
Yes, free play to play players will have the possibility to win NFT → 40% of our NFT supply will be distributed to players through daily quests, game events and the ranked mode that are accessible to players whether they’re paid player or not
The main difference is our focus on the gameplay part and not only on the economy.
We want people to play the game for the fun not to expect a salary.
We can also talk about the art, we work with artists who’ve worked on famous fantasy licenses as Magic, Gwent, Warhammer and people can feel that through our art.
We have a basic set of 125 cards that will be directly accessible to the player at the creation of his account and by leveling up on the game, the other cards will be accessible via the weekly rewards and via the purchase of boosters
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